Call the drive
Today's challenge gives you a score, a starting field position and a clock. Your job is to meet its stated scoring objective before the drive ends. You control the offensive calls; the game simulates their outcomes.
Play today’s Daily once for free without an account. Review each play afterward and keep a local challenge card. More starts in Practice or the archive use earned attempts or All Access; compare the play options.
Yards are only half the decision
A useful gain in the middle can leave the clock running. A boundary throw can save time, but a catch does not guarantee the receiver reaches the sideline. A spike stops the clock at the cost of a down and the time needed to line up.
Take your time choosing. Thinking time does not drain the game clock; preparation and live-play time are applied when you submit a call.
Keep a collection of the drives you finish
Cards mark challenges whose scoring target you reach. Badges recognize specific achievements. See what each reward requires in Collectibles, and check your own saved progress in your Locker.
A simulation with an open playbook
A historical starting point does not make the next play a historical replay. Your calls create a simulated branch. Read the method and limitations or start with the rules and controls.